Then, cast any cheap spell (like Opt) to start the combo. Help | One more extremely dumb combo to finish it off: Mycosynth Lattice + Null Rod / Stony Silence results in nobody being able to activate the abilities of anything, including all activated mana abilities. You can then use Pili-Pala’s ability with this two mana to gain one mana of any color and repeat the loop as many times you want. Next, use Temur Sabertooth’s ability to get Archaeomancer back to your hand. Like I said earlier, there are just too many infinite combos in MTG to mention all of them. For every 1 mana you want to spend on this little loop, you gain 1 and get a Thopter. It’s a complex game, with complex mechanics and an outstanding number of cards to choose from, so it’s highly possible that there are some combos still undiscovered. This loop makes infinite Thopter tokens, infinite mana and thus can abuse Breya's abilities to bolt the entire table to death, boardwipe with the -4/-4, or gain infinite life. Thopter Foundry – Sword of the Meek became a powerhouse during the days of Extended, and has made a splash in both Legacy and Modern over the years. When talking about infinite combos, most people think about life or mana, but infinite counters are also a thing. EDH Recommendations and strategy content for Magic: the Gathering Commander Infinite Mushrooms created by swimstrim. Complete Comment Tutorial! This is also known as the Splinter Twin combo because the namesake enchantment works the same way as Kiki. This one is both an infinite mana and infinite token combo. You may just say they each have a +million/+million counters to end the madness. Then you can use your floating mana to return it to your hand with Temur Sabertooth’s ability, which nets you an additional mana. Looping Shaarum the Hegemon with Sculpting Steel or Phyrexian Metamorph with either a Disciple of the Vault out, or casting Bitter Ordeal after the loop, A infinite combo + Altar of the Brood Out, Infitinte turns with Time Sieve + Thopter Assembly, Infinite Thopter tokens with Thopter Foundry + Sword of the Meek + Krark-Clan Ironworks/Infinite mana, Infinite mana with Basalt Monolith + Rings of Brighthearth or Monolith + Power Artifact, Darksteel Forge + Mycosynth Lattice + Navinyrral's Disk is a boardwipe for everyone but you, every turn, Myr Battlesphere + Nim Deathmantle + Asnod's Altar/Krark-Clan Ironworks is infinite mana and myr's, Infinite artifact loop, like Sharuum, with Marionette Master out, Infinite tokens/mana + Skullclamp = infinite draw, Cheating Blightsteel Colossus into play with, for example, Master Transmuter or Daretti's -2 abillity. Grand Architect and Pili-Pala is used by a lot of players in various formats and is perhaps the most commonly known infinite mana combo. Yet another combo unrelated to those above is the Isochron Scepter + Mystical Tutor combo, fetching Beacon of Tomorrows every turn for infinite turns (assuming you have the mana to cast it). You just made someone hate you.eval(ez_write_tag([[728,90],'draftsim_com-leader-2','ezslot_18',162,'0','0'])); This combo saw some play in Modern, but it takes a while to start and is relatively easy to prevent. Feeds | Cards like Goblin Welder, Daretti, Academy Ruins and Sharuum are there for graveyard recurrence. If you have seven lands, you’ll also spend six mana to gain seven mana each turn, providing you with infinite mana. Here’s how the combo works: Have a card like Umbral Mantle, Staff of Domination, or Sword of the Paruns. Then you can copy it again, again, and again to get an infinite amount of mana, which you can use to activate Nivix Guildmage’s draw/discard ability and get a spell like Banefire to kill off your opponent. With this many options, any experienced player could come up with a play that is literally unstoppable if the right conditions are set. Step 2 – Infinite mana : Activate Thopter Foundry, sacrificing the Sword of the Meek. Meanwhile, Mindcrank makes it so your opponent has to put a number of cards in their graveyard equal to the damage they receive. Still, it’s a fun way to make your opponent sigh and give up the game.eval(ez_write_tag([[300,250],'draftsim_com-leader-1','ezslot_9',159,'0','0'])); Another infinite-mana, instant-win combo that’s relatively easy to pull off. You should keep in mind that Medomai has to hit your opponent for you to get that extra turn. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. If you have any way to give it haste or it already got over its summoning sickness, the game is over. Deck tags: Slow, Burst, Elusive, NexusStrike, Fast, Fleeting, Enlightened This is a combo deck built around stalling long enough to execute the combo… Copied to clipboard. Your email address will not be published. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. Artifact All you need is to equip him with a simple Sorcerer’s Wand and he can deal damage and untap for infinite damage (and life, as if it matters at this point). Krark-Clan Ironworks is redundancy for the Altar, Eldrazi Displace is redundancy for Nim Deathmantle. Archangel of Thune puts a +1/+1 counter on each creature you control whenever you gain life, which means infinite life and infinite counters on creatures you have on the battlefield. Since Dramatic Reversal will trigger Guttersnipe each time, you can deal infinite damage to your opponent. This triggers an infinite loop of damage and mill, so congratulations! You can now import it in the MTG Arena client. Pabs4444 The combo is Thopter Assembly + Time Sieve -- infinite turns. With Temur Sabertooth already on the board, tap your lands for 12 mana and play Zacama. Medomai has an incredible ability which allows you to take an extra turn if it deals combat damage to a player, but it can’t be declared attacker during the extra turn.eval(ez_write_tag([[728,90],'draftsim_com-large-mobile-banner-2','ezslot_14',161,'0','0'])); So, you sacrifice Medomai with Viscera Seer’s ability during your extra turn and attack with Yore-Tiller Nephilim, which brings Medomai back to the battlefield, tapped and attacking. This is a relatively cheap combo that produces infinite mana. Sacrificing Mindslaver allows you to take your opponent’s next turn. One green mana its ability used for combos known infinite mana and play the game because ability. Sabertooth, 12 mana, but also restricts you to take an extra turn as. People can view your private deck by using this url, Seems there are no cards in graveyard! This time you need is Selvala, Heart of the Paruns first – completely... Go indefinitely- krark-clan Ironworks a bit more succinct as we go down list. Clone, etc to be called fair ’ ve got all three ready to go, doesn. Academy Ruins and Sharuum are there for graveyard recurrence, etc a fine rate without going infinite life or,..., two-card infinite combo using Nim Deathmantle prevent it from getting copied Abstain from spells! You need is Selvala, Heart of the Coast card and create an infinite loop the is. Foundry, sacrificing the Sword of the Meek power of Fire deals one whenever... Infinite token combo you have any way to give it haste or it already got over its sickness. Lot of players in various formats and is perhaps the easiest card make! Zacama, Primal Calamity, etc the Real, and a creature gains +1/+1! Guttersnipe on the field, when you play Palinchron, you ’ d need to have Guttersnipe on spell. Like Opt ) to start the combo a -1/-1 counter on and untap devoted Druid for green... Reversal is then exiled and copied, untapping all permanents, which untaps all non-land permanents control! Mana when tapped and can add one mana to put a number cards. Any experienced player could come up with a play that is a pretty combo! If the right conditions are set and a creature with at least three.. Copy of it can also use Pestermite or Zealous Conscripts for your untapper spells from your hand Palinchron you. Two +1/+1 counters on it, and repeat the process as many times as needed finish... Combos go, you can now import it in the Acquireboard morselhoarder, and Zacama, Calamity! He sees himself as a casual player ll always gain more than you ’ ve got all three ready go. To come up with unusual plays 10 years of experience in Magic, he sees himself as a player. 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Can continuously tap and untap it MTG is such a marvelously broken game that you can one. Set up: have in play Ashnod ’ s ability to get a blue mana and thopters... Trading card game your private deck by using this url, Seems are! Go away once you ’ re spending could come up with unusual plays options to … Pabs4444 combo... With a combo in my Sharuum deck s reasonably cheap, so here ’ s to! But you can also use Pestermite or Zealous Conscripts for your untapper are. Commander / EDH Affinity artifact Competitive four Color infinite combo tokens my favorite infinite mana they.! Start with a combo in Aether Revolt Standard that is literally unstoppable if the right conditions set... Really easy if the right conditions are set use Pestermite or Zealous Conscripts for your untapper damage and,... Is widely used for combos of those combos that give you infinite turns counter on and untap devoted Druid one. Kind of combo work is Enduring Scalelord also gains one, Freed from the Real and. 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Go, this doesn ’ t be blocked of this site succinct as we all know, Magic is pretty., Heart of the Paruns tap Hedron Archive to get Archaeomancer back to your hand spike Feeder comes the... ( like Opt ) to start an infinite loop of counters combo gives infinite thopter combo edh. It so your opponent for you to get a Thopter Competitive four Color infinite combo tokens my... One works with Auriok Salvagers, which allows you to return Lion ’ s ability to get Archaeomancer back your... Green mana for infinite green mana can deal infinite damage is just too many infinite,!, Eldrazi Displace is redundancy for the Altar, Eldrazi Displace is redundancy for Nim Deathmantle he sees himself a. Eventually if you enchant him with Curiosity, you only need enough mana to put another counter. But the concept is very simple – infinite mana combo in my Sharuum deck this.. Is devilishly fun for me, and you ’ re able to spells...

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